00:00
00:00
Rt8vr8ttr
Artist/wannabe Game Designer :P

Joined on 7/9/14

Level:
1
Exp Points:
15 / 20
Exp Rank:
> 100,000
Vote Power:
1.74 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Trophies:
1
Medals:
3

Rt8vr8ttr's News

Posted by Rt8vr8ttr - July 23rd, 2014


So, today I upload on newgrounds early prototype of Betelgeuse, that we temporary called Kripperz. At this moment many planned things is not realised, but we still develop this game, so you will see that features in next versions of game:

  • quests system (story and random quests)
  • inventory
  • RPG elements
  • perks/skills shop
  • global map
  • new bosses, enemies, weapons, items

Betelgeuse Boss

The main idea of this game is redefining genre of space roguelike (Starflight, Prospector, Approaching Infinity) in direction of furious, arcade top-down shooter.
Player will be travel on his spaceship and will visit planets and stations with random generated content. Big war had just ended and player is an mercenary of "Corporation" (temporary name), his main mission - find genetic human. Human as biological species disappeared as a result of war, now in galaxy live only artificial people, robots and some aliens; player is free to choose any job (as secondary quests) and go anywhere in galaxy for his searching of genetic human. 

 

Some in-work things:

 

5100866_140609967661_global-map.gif

global map with story quest flags

 

5100866_140609967462_quests.gif

quest menu screen

5100866_140609967382_tumblr_n8i2zr9d2R1sqpgx7o1_1280.png

skills/perks shop